SuperNova is a visualized
ecological community premised
on block chain technology.

which is a huge games world itself, in which users can freely trade, set up platforms, release games and experience products. And all these virtual assets will be built by block chain, which will, while furnishing users with revolutionary gaming and trading experiences, decrease the cost of R&D and offering to the greatest extent, and maximum the interests of developers in virtue of the characteristics of block chain. SuperNova is currently in progress. Its team members are all top experts in the fields of games and block chains.

Gaming, To Experience a Second Life

In this world, users can communicate, browse information, and use applications in the world, just like in the real world, shuttling around, watching movies, competitions, shopping with friends, playing various games, and experiencing different lives.

Trading, Virtual Assets Produce Value

In SuperNova, all virtual assets are redefined by the block chain at the bottom layer. Users can even purchase their own land, build their own buildings, open shops, trade all sorts of virtual goods, intellectual property rights and virtual services, all of which will rely on the block chain to generate actual value.

Creating, To Publish Your Content

In SuperNova, anyone can become a developer and publish his own application or game. and rely on the block chain to secure the value of the virtual assets of games.

We have focused on upgrading the problems
of the existing mode in respect of technology
and products:

· Value calculation: computing power can serve the economy more stably and efficiently,
· High-performance channel, which greatly enhances the performance of the main chain
· Community management of democratic voting system.
· RBFT consensus mechanism, saving a lot of computing power.
· Perfect multi-currency system,
· User-friendly smart contract,

Product Architecture

· Existing public chain + cross-chain protocol The block chain level of world rules basically supports and builds smart contracts, protects users' virtual assets and constructs transaction channels, and supports different virtual asset transformations via cross-chains.

· Ecological integration By means of technical improvement brought by block chain, it uses P2P CDN, IPFS and other technical solutions to better support various application access and uplink in the ecosystem.

· Ecological services Premised on block chain technology, we directly furnish wallets, copyright protection, incentive mechanisms, as well as digital asset exchanges for developers and users to employ, thereby supporting our ecosystem.

· Ecological application Premised on the previous series of supports, we furnish all sorts of applications to users; developers can also furnish applications or services on this basis; on the part of users, they can directly employ and access them in visualized communities.

Network resources as service nodes and get Tokens incentives.

Economic role
Producers, developers, organizers, consumers and investors constitute the main roles in the community economic model.

Value economy
Token has opened up the circulation of virtual assets in the chain and provide asset value-added income guaranty.



Clyne (wong Teck seng): Co-founder, CEO,

Graduated from the University of Southern California, Bachelor of Business Administration, self-taught game development during school. After graduation, he joined Firaxis. He studied with legendary game designer Sid Meier and participated in the development of 5A-level international masterpieces such as XCOM2. He left the studio in 2017 and devoted himself to the start-up of mobile game development.


L.Z. (lee Zhi jun): Co-founder, CTO,

Bachelor of Computer Science, University of Southern California, USA, and Master of Cryptography, New York University. Since 2017, he has been specializing in the research of block chain direction at the Cologne Institute of Mathematical Science. He has served as technical consultant for many projects.


Shawn Stark: Co-founder,

Bachelor of Computer Science, Nanyang Polytechnic University, Singapore, currently works in SI studio under Sega. He has participated in the development of FM2019's core computing engine and data editor, FMeditor. He is a real server-focused technician.